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Old fashion Flash trick

Illusion of motion

Flash menu examples

Menu 1

Menu 2

Menu 3

Flash mouse statistics

Collect mouse movement statistics

New SimpleARToolKit Library Available Now

Finally, I put up the documentation and files for the new version of SimpleARToolKit library for Processing. The official page is at http://www.bryanchung.net/?page_id=415.

Enjoy and happy coding.

More Information Design Material

Here is another book from RotoVision, The Information Design Handbook. In the Case Studies sections, I find this example from the Pentagram Design.

Interactive Model of Lower Manhattan

Sugar Graphical User Interface

Another demo with the Augmented Reality Library

This one plays back four rectangular planes of digital videos. There are two separate videos loaded and played back.

Sample Code for the New Augmented Reality Library

Here is the source code for the last post using the new augmented reality library. In this case, I use the JMyron as the capture mechanism. It displays a short quicktime video “mv02.mov” on top of the marker.

import JMyron.*;
import processing.video.*;
import processing.opengl.*;
import pARToolKit.SimpleARToolKit;

SimpleARToolKit ar;
int capWidth, capHeight;
JMyron m;
Movie mov;
PImage img;

void setup() {
size(400, 300, OPENGL);
[...]

New Augmented Reality Library for Processing

I modify the previous ARToolKit library for Processing. It has a better programming interface and tracking performance. You can choose either to use the Capture object or the JMyron object for the live video. And the canvas size can now be different from the capture size. Have a look of the demonstration video. I’ll send [...]

Working Material on 06 Dec 2008

I find these three artists while reading for reference material. The first one is Felice Varini who does a lot of optical illusion works in spatial and architectural dimension.

Another is Marie Sester. Her Access reminds me of another example Underscan from Rafael Lozano-Hemmer.

Access

Underscan

The third one is a Japanese group exonemo. They made a wide range [...]

The Nokia Design Manifesto

Here is a summary of the Nokia Design Manifesto. It is inspiring to read and use it as teaching material.

Products will arrive incomplete. Think of a white canvas on which people paint their own personal experience.
It’s about unintended consequences and unplanned usages.
Nothing is ever final: everything is open-ended.
People want to get more [...]